Monday, 29 July 2013

Shalee lhaih 2013: Shiaghtin 30

Jerrey jeihoo hiaghtin as feed ny Shallee Lhaih. Shoh ny lhiah mee yn çhiaghtin shoh chaie:

The kite rider (Geraldine McCaughrean)

Lioar elley nagh row er y rolley aght ennagh! Cha mie lhiam feddyn magh lheid y red er chor erbee! She skeeal contoyrtyssyn gilley aeg ayns eash ny Sheen as ny Mongolyn kiart er chur fo haart ny Sheenee. T'eh gynsaghey, dy moal as lane angaish, nagh vel biallys ghlen ny freggyrt cooie da surranseyn bea. V'ee mie dy liooar, screeuit dy mie as anaasoil dy liooar. Er y laue elley, va mee jerkal rish red ennagh ny smoo eddrym as lane aitt, as cha nel ee er chor erbee - she lioar sherriu as folley t'ayn, bentyn rish bree stroailtagh moyrn as sondid, er paitçhyn erskyn ooilley. Er y fa shen cha nel mian er lheh aym ny smoo liorish McCaughrean y lhaih.

The age of absolutism (Max Beloff)

Lioar hennaghys da'n theay (foddee) bentyn rish yn eash 1660-1815, dy ghra myr shen, eash tra va cooid smoo ny h-Oarpey fo smaght reeaghyn ard-phooaral, as va ard-phooarlys hene coardit rish myr aght-reill mie. Ta Beloff soilshaghey magh ny scanshyn v'eddyr oc, ny faghyn v'ad ayn, as ny obbraghyn sheshoil, argidoil as politickagh hug jerrey orroo fy-yerrey (ga nagh vel eh gra monney er y fer s'jerree). Anaasoil dy liooar, foddee, agh by chreoi eh douys as mish gyn fys erbee er yn eash hoshiaght; as t'ee çheet dy ve beggan çhiu ny keayrtyn fo enmyn as taghyrtyn gyn soilshaghey, as sampleyryn gyn yss aym. Dynsee mee red ennagh, gyn ourys, as cha nel ee feer liauyr noadyr, myr shen er lhiam dy nee lioar 'ondagh t'ayn ny yei trimmid as beggan eash (chlou ad ee ayns 1963).

Player's guide to Eberron (James Wyatt etc.)

Lioar choonee son cloie Dungeons and Dragons 'sy teihll noa Eberron. T'ee anaasoil dy liooar as lane reihyn da'n chloieder jannoo ymmyd jeu. Dennee mee nagh row eh ro-aashagh toiggal dagh ooilley red, as shen cooish chadjin 'sy lheid; ta enmyn sleih, buill, taghyrtyn as cretooryn cruinnaghey dy tappee do nagh dod oo cur enney orroo foast. As shen ga dy lhaih mee lioar heihll Eberron er y gherrid, lane fys er shennaghys as nheeghyn y teihill. Ny yei shen v'ee mie dy liooar as er lhiam dy vel ram stoo anaasoil as feeu 'sy lioar. Gyn çheet er reddyn elley, she sampleyr mie t'ayn jeu 'jannoo reddyn noa as shenn eaddagh'.


The end of week thirty of the Reading Project. Here's what I've read this week:

The kite rider (Geraldine McCaughrean)

Another one that wasn't on the list, somehow! Not a pleasant discovery. It's about the adventures of a young Chinese boy at the beginning of the Mongol rule; he learns painfully and slowly that simple obedience to elders and the teachings of others isn't an answer to all life's challenges. It was a decent read, interesting and well-written. However, I was expecting something much lighter and more fun when I picked it up (a long time ago, but I remember) and had a bit of a shock. This is a pretty bloody book, and one full of bitterness and pain for the characters. That being the case, I'm not especially inclined to look out more of McCaughrean's work.

The age of absolutism (Max Beloff)

A history book that may or may not have been intended as pop history. It covers the 1660-1815 period, when a lot of Europe was under the sway of absolute monarchs and the ideology of absolutism. Beloff illustrates how these various countries came to be that way, the differences between them, and the varying social, financial and political processes that would eventually undermine them (although he doesn't really touch on the downfalls themselves). It's fairly interesting, though having no previous knowledge of this chunk of history I found much of it hard going - there are a lot of names, events and places that I simply don't recognise, and it's assumed that you will. However, I certainly feel like I've learned something, and it's not a very long book, so I rate it fairly well despite its age (1963 publication) and dryness.

Player's guide to Eberron (James Wyatt etc.)

A handbook for playing Dungeons and Dragons in the new (well, compared to the original setting) world of Eberron. It's interesting and has guidance and options for player characters, as well as useful things like what their characters may know about particular things. I felt the name soup was a bit overwhelming despite having read the campaign guide recently, which is a common issue with books like this: continents, cities, kings, species, they all blend together. However, I still thought it was a decent example of the genre, and it had some good stuff in there. Apart from anything else, it's a good example of making something novel from old components.

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